THE ROUND
Technology around you.
The Round, a brand founded by Mirko Compagno and Marco Pesci, is made up of a group of researchers who are experts in information technology and digital technologies. Thanks to its founders, The Round has started, among the first in Italy, to create products – and then services – in Augmented Reality and Virtual Reality since 2009, following the continuous evolution of techniques, methodologies and tools.
Progressively the conformation of the The Round team has expanded including computer experts in different areas: extended reality, Web Development, Augmented Communication, Project Management, Data Analysis and Data Management, Machine Learning, Artificial Intelligence, Training.
The Round has been collaborating for years with important companies engaged in Advanced Research and in the Development of Engineering and Computer Products and Services for the various business areas: Cultural Heritage, Health, Transportation, Industry, Defense, Telecommunications, Aerospace, Education, Agriculture.
Since 2017 The Round has been co-operating with Intech microwaves as their “eXtended Reality” division. Our team has reached extensive expertise in developing integrated online and offline communication strategies, planning and creating events, and training courses for institutions, firms, and professionals. The projects are developed with the specific objective of ensuring companies a significant return on investments and a real enhancement of their image, while also strengthening their activities through advanced communication and technological solutions.
Our Process
Define
Design
Refine
Build
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Branding
Digital
Social
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
Branding
Digital
Social
Ready to Start a Project?
ContactINDUSTRY 4.0
Simple, Fast, Wow.
Business Model & Process
Technology is not enough to transform your organization into a Business 4.0: it is necessary to review the Business Model of the Company, to analyze and direct the Business Processes to become effective in the new ways of working, modify the Communication Processes in order to increase effectiveness along with the attention, loyalty, trust and confidence of Customers, implement orientation and training programs for Personnel. These are the real key factors for the success of innovation.
We analyze, together with you, how to carry out the transition to Industry 4.0 with sustainable costs, safeguarding the previous investments, returning the new investments, increasing the revenues in the shortest possible time. We do this by providing the most suitable technological solutions to achieve these objectives, together with the strategic and operational ones in order to harmonize your business model, organization and processes with the changes taking place.
WE’VE WORKED FOR
COLLABORATIONS
COLLABORATIONS
News on Augmented, Mixed and Virtual Reality
inFORM, il kinect per muovere gli oggetti a distanza
See on Scoop.it - augmented worldLa tecnologia sfrutta 2 Microsoft Kinect e 900 attuatori per portare gli oggetti al di fuori dello schermo in 3D ricreando il movimento nella sua integritàIl Kinect non smette di stupire per le numerose applicazioni in...
Google Glass Specs To Feature Music Streaming
See on Scoop.it - augmented worldGoogle's new Glass eyewear will allow users to download and listen to music, the company has revealed.The augmented-reality gadget, which uses voice commands to flash up information on a tiny screen and take pictures and videos on a...
Toyota FV2, tre ruote per una guida autoemotiva
See on Scoop.it - augmented worldForse, più che le auto che si guidano da sole, il futuro del comparto potrebbe passare dalle macchine che fanno da copilota, integrandosi alle emozioni del guidatore. Un po’ alla Kitt, tanto per recuperare...
Dall’immaginazione alla realtà con la tecnologia 3D di Dassault Systèmes
See on Scoop.it - augmented worldLa mostra “Mécanhumanimal” ruota attorno a uno dei grandi capolavori del fumetto contemporaneo, la “Trilogia di Nikopol” di Enki Bilal, in particolare il volume centrale “La donna trappola”,...
Pietra miliare verso la «quARte»
See on Scoop.it - augmented worldLa conferenza Exibition di Pietrasanta è da considerarsi una pietra miliare dello Sviluppo del Progetto «quARte», il quale si propone di sviluppare una nuova dimensione concettuale dell'arte e della scienza...
Il museo si espande ovunque tra device e formati narrativi
See on Scoop.it - augmented worldBologna nel primo secolo dopo Cristo, Bologna vista dall'alto e Bologna nelle epoche successive fino al 2013. Promette di essere un'esperienza coinvolgente Imago Bononiae, un'applicazione che conduce il visitatore in un paesaggio...
AquaTop: l’innovativa tecnologia che trasforma una vasca da bagno in display touchscreen
See on Scoop.it - augmented worldUn gruppo di ricercatori del Koike Laboratory della Tokyo University of Electro-Communications ha sviluppato una innovativa tecnologia in grado di trasformare una normale vasca riempita d’acqua in un...
Sony ha brevettato un visore per la Realtà Virtuale per PlayStation 4?
See on Scoop.it - augmented worldSony ha sottoposto dei brevetti che potrebbero essere legati a un headset per la realtà virtuale su PlayStation 4.L'utente "gofreak" di NeoGAF ha avvistato due brevetti, uno relativo a un sistema audio, l'altro...
Skully P1, il casco da moto a realtà aumentata
See on Scoop.it - augmented worldImmagina di andare in moto senza dover mai girare la testa, neanche per guardare gli specchietti. È un caso piuttosto raro, che può accadere giusto quando sei in pista oppure sei rimasto solo sulla faccia della Terra e...