THE ROUND
Technology around you.
The Round, a brand founded by Mirko Compagno and Marco Pesci, is made up of a group of researchers who are experts in information technology and digital technologies. Thanks to its founders, The Round has started, among the first in Italy, to create products – and then services – in Augmented Reality and Virtual Reality since 2009, following the continuous evolution of techniques, methodologies and tools.
Progressively the conformation of the The Round team has expanded including computer experts in different areas: extended reality, Web Development, Augmented Communication, Project Management, Data Analysis and Data Management, Machine Learning, Artificial Intelligence, Training.
The Round has been collaborating for years with important companies engaged in Advanced Research and in the Development of Engineering and Computer Products and Services for the various business areas: Cultural Heritage, Health, Transportation, Industry, Defense, Telecommunications, Aerospace, Education, Agriculture.
Since 2017 The Round has been co-operating with Intech microwaves as their “eXtended Reality” division. Our team has reached extensive expertise in developing integrated online and offline communication strategies, planning and creating events, and training courses for institutions, firms, and professionals. The projects are developed with the specific objective of ensuring companies a significant return on investments and a real enhancement of their image, while also strengthening their activities through advanced communication and technological solutions.
Our Process
Define
Design
Refine
Build
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Branding
Digital
Social
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
Branding
Digital
Social
Ready to Start a Project?
ContactINDUSTRY 4.0
Simple, Fast, Wow.
Business Model & Process
Technology is not enough to transform your organization into a Business 4.0: it is necessary to review the Business Model of the Company, to analyze and direct the Business Processes to become effective in the new ways of working, modify the Communication Processes in order to increase effectiveness along with the attention, loyalty, trust and confidence of Customers, implement orientation and training programs for Personnel. These are the real key factors for the success of innovation.
We analyze, together with you, how to carry out the transition to Industry 4.0 with sustainable costs, safeguarding the previous investments, returning the new investments, increasing the revenues in the shortest possible time. We do this by providing the most suitable technological solutions to achieve these objectives, together with the strategic and operational ones in order to harmonize your business model, organization and processes with the changes taking place.
WE’VE WORKED FOR
COLLABORATIONS
COLLABORATIONS
News on Augmented, Mixed and Virtual Reality
Autodesk punta sulla realtà aumentata con Microsoft HoloLens
Autodesk e Microsoft hanno unito le forze in un progetto di realtà aumentata. Le due società hanno annunciato che Autodesk Fusion 360 – un software che consente agli utenti di progettare, testare e realizzare oggetti fisici – sarà...
Google Glass 2: nuovo brevetto rivela il suo design
La societa di Mountain View è sempre alla ricerca di nuove soluzioni per rendere più facile la nostra vita. Un nuovo brevetto è stato depositato da Google, si tratta di un dispositivo “indossabile” stile Google Glass di cui circolavano...
Volkswagen usa la realtà aumentata per costruire auto migliori
Grazie ad un’iniziativa della casa automobilistica tedesca, attuata per migliorare il processo produttivo, l’equipaggiamento standard degli operai prevede anche un paio di smart glass. Aiuteranno a non commettere errori.Sourced through Scoop.it from:...
COSÌ LA STANZA S’ADATTERÀ A CHI CI ENTRA
È una casa che si adatta completamente alle nostre esigenze e che ci aiuta a essere più produttivi in ogni nostra attività la casa del futuro. Parola di Fabio Santini, direttore della divisione Developer Experience di Microsoft Italia, quella che...
Apple has acquired Faceshift, a virtual reality startup used in the latest ‘Star Wars’ movie
Apple has acquired a Swiss real-time motion capture startup called Faceshift for an unknown amount, according to TechCrunch.Sourced through Scoop.it from: uk.businessinsider.com The company's virtual reality technology can be used to generate animated avatars and...
Star Wars entra nella realtà aumentata grazie a Google Cardboard
La partnership tra Google e Disney per promuovere il nuovo e attesissimo capitolo di Star Wars prosegue a gonfie vele e dopo aver realizzato skin per tutti i servizi offerti dall’azienda di Mountain View, ora tocca a Google Cardboard, il visore fai-da-te per la...
Nel 2017 saranno venduti 70 milioni di visori per realtà virtuale
Entro il 2017 le vendite di visori per la realtà virtuale raggiungeranno i 70 milioni di unità e genereranno 8,8 miliardi di dollari di ricavi sul fronte hardware e 6,1 miliardi su quello software. La previsione è dei ricercatori di SuperData, e...
A bordo di una Volvo con la realtà aumentata di Microsoft
Siete interessati a comprare una Volvo? Volete vedere interno e dettagli dell’auto dei vostri sogni? Nel prossimo futuro potrete farlo semplicemente indossando un dispositivo di realtà aumentata, senza dover andare da un concessionario di...
Advancing Toward Open and Interoperable Augmented Reality
Enterprise Augmented Reality engineers and content managers who published experiences created with Metaio’s software tools have or will soon encounter a situation they didn’t anticipate: the publishing and delivery environments are unsupported and not...