THE ROUND
Technology around you.
The Round, a brand founded by Mirko Compagno and Marco Pesci, is made up of a group of researchers who are experts in information technology and digital technologies. Thanks to its founders, The Round has started, among the first in Italy, to create products – and then services – in Augmented Reality and Virtual Reality since 2009, following the continuous evolution of techniques, methodologies and tools.
Progressively the conformation of the The Round team has expanded including computer experts in different areas: extended reality, Web Development, Augmented Communication, Project Management, Data Analysis and Data Management, Machine Learning, Artificial Intelligence, Training.
The Round has been collaborating for years with important companies engaged in Advanced Research and in the Development of Engineering and Computer Products and Services for the various business areas: Cultural Heritage, Health, Transportation, Industry, Defense, Telecommunications, Aerospace, Education, Agriculture.
Since 2017 The Round has been co-operating with Intech microwaves as their “eXtended Reality” division. Our team has reached extensive expertise in developing integrated online and offline communication strategies, planning and creating events, and training courses for institutions, firms, and professionals. The projects are developed with the specific objective of ensuring companies a significant return on investments and a real enhancement of their image, while also strengthening their activities through advanced communication and technological solutions.
Our Process
Define
Design
Refine
Build
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Branding
Digital
Social
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
Branding
Digital
Social
Ready to Start a Project?
ContactINDUSTRY 4.0
Simple, Fast, Wow.
Business Model & Process
Technology is not enough to transform your organization into a Business 4.0: it is necessary to review the Business Model of the Company, to analyze and direct the Business Processes to become effective in the new ways of working, modify the Communication Processes in order to increase effectiveness along with the attention, loyalty, trust and confidence of Customers, implement orientation and training programs for Personnel. These are the real key factors for the success of innovation.
We analyze, together with you, how to carry out the transition to Industry 4.0 with sustainable costs, safeguarding the previous investments, returning the new investments, increasing the revenues in the shortest possible time. We do this by providing the most suitable technological solutions to achieve these objectives, together with the strategic and operational ones in order to harmonize your business model, organization and processes with the changes taking place.
WE’VE WORKED FOR
COLLABORATIONS
COLLABORATIONS
News on Augmented, Mixed and Virtual Reality
La realtà aumentata punta sulla Sanità
Che la Sanità sia uno dei terreni prediletti per lo sviluppo di applicazioni di realtà aumentata iniziano a pensarlo in tanti. Basta dare un’occhiata all’impennata dei finanziamenti nell’industria high tech Usa che nei primi quattro mesi del 2016 ha visto girare più...
Project Alloy: Intel stacca i fili dal visore VR e si allea con Microsoft per spingere la “merged reality”
L'Intel Developer Forum 2016 si apre con l'annuncio di Project Alloy, un visore per la "merged" reality senza fili e con computer integrato. Arriverà nel 2017, sarà opensource e funzionerà con Windows Holographic, la piattaforma VR Microsoft in arrivo il prossimo anno...
Your brain on Google Glass
The fNIR sensor, which is placed around the forehead like a headband, uses LEDs that shine near-infrared light to sample from 16 brain areas. Researchers use the technology to monitor oxygenation in the brain while the subject performs cognitive tasks. "Smart" eyewear...
Mercato AR e VR in forte crescita, le previsioni di IDC fino al 2020
IDC ha pubblicato un report sull’andamento del mercato della realtà virtuale e aumentata da qui al 2020, rivelando dati previsionali davvero interessanti e, da un certo punto di vista, sorprendenti. La Worldwide Semiannual Augmented and Virtual Reality Spending Guide...
Windows apps in virtual reality: Envelop VR unveils 3D ‘immersive computing platform’
Interacting with “flat” screens to get work done, check email, surf social media, shop online, and watch YouTube videos may be a thing of the past if one Seattle-area startup has its way. Envelop VR today unveiled its first product, Envelop for Windows, an “immersive...
Microsoft Hololens e IoT, l’interruttore della luce si attiva nella Realtà Aumentata
IoTxMR è un'app che dimostra le potenzialità di Microsoft Hololens in un sistema smart home. Il visore di Realtà Aumenta consente di interagire mediante gestures con i controlli virtuali delle periferiche domestiche più disparate. Il visore di Realtà Aumentata...
Eyenfluence, navigare il web con gli occhi
Controllare il monitor di un computer attraverso il movimento degli occhi. Ecco l'idea di una startup americana E se potessi controllare il monitor di un computer col movimento degli occhi? Questa è l'idea di Eyenfluence, una startup della Silicon Valley impegnata...
Hololens sugli aerei della Japan Airlines
Microsoft ha stretto un accordo con Japan Airlines; la compagnia aerea utilizzerà Hololens per la formazione dei suoi team di meccanici ed ingegneri. Microsoft, durante il Worldwide Partner Conference (WPC 2016), ha mostrato come il suo visore per la realtà aumentata,...
Eyefluence shows us how we’ll be able to navigate screens with our eyes
What if you could control a computer screen with just your eyes? Well that’s the vision of Eyefluence, a Silicon Valley-based startup that is working on technology for hands-free navigation. The team has been working on prototypes, testing it out with augmented...