THE ROUND
Technology around you.
The Round, a brand founded by Mirko Compagno and Marco Pesci, is made up of a group of researchers who are experts in information technology and digital technologies. Thanks to its founders, The Round has started, among the first in Italy, to create products – and then services – in Augmented Reality and Virtual Reality since 2009, following the continuous evolution of techniques, methodologies and tools.
Progressively the conformation of the The Round team has expanded including computer experts in different areas: extended reality, Web Development, Augmented Communication, Project Management, Data Analysis and Data Management, Machine Learning, Artificial Intelligence, Training.
The Round has been collaborating for years with important companies engaged in Advanced Research and in the Development of Engineering and Computer Products and Services for the various business areas: Cultural Heritage, Health, Transportation, Industry, Defense, Telecommunications, Aerospace, Education, Agriculture.
Since 2017 The Round has been co-operating with Intech microwaves as their “eXtended Reality” division. Our team has reached extensive expertise in developing integrated online and offline communication strategies, planning and creating events, and training courses for institutions, firms, and professionals. The projects are developed with the specific objective of ensuring companies a significant return on investments and a real enhancement of their image, while also strengthening their activities through advanced communication and technological solutions.
Our Process
Define
Design
Refine
Build
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Branding
Digital
Social
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
services
eXtended Reality
XR encompasses all immersive technologies which expand our real world and combine it with virtual elements. It is a mode of interaction which includes augmented reality, virtual reality and mixed reality.
Augmented Reality
Virtual Reality
Mixed reality
Human-Computer Interaction
A discipline dealing with the design, evaluation and implementation of interactive computing systems for human use and with the study of the major phenomena surrounding them.
UX / UI DESIGN
Multimodal and Natural Interaction
Natural User Interface design
Elearning 4.0
We have been producing e-learning contents for large companies, SMEs and training institutions for 20 years. By the term e-learning 4.0 we mean a new generation of such contents in which some of the enabling technologies of Industry 4.0 such as augmented reality and 3D printing are implemented.
Course Creation
CUSTOM LEARNING MANAGEMENT SYSTEM
Strategy Consulting
Marketing 4.0
Thanks to Marketing 4.0, companies can relate to customers by creating a more emotional connection and by exploiting a multi-channel communication. Corporate blogs, social networks, online sharing platforms emphasize that increasingly direct relationship between offer and request.
Branding
Digital
Social
Ready to Start a Project?
ContactINDUSTRY 4.0
Simple, Fast, Wow.
Business Model & Process
Technology is not enough to transform your organization into a Business 4.0: it is necessary to review the Business Model of the Company, to analyze and direct the Business Processes to become effective in the new ways of working, modify the Communication Processes in order to increase effectiveness along with the attention, loyalty, trust and confidence of Customers, implement orientation and training programs for Personnel. These are the real key factors for the success of innovation.
We analyze, together with you, how to carry out the transition to Industry 4.0 with sustainable costs, safeguarding the previous investments, returning the new investments, increasing the revenues in the shortest possible time. We do this by providing the most suitable technological solutions to achieve these objectives, together with the strategic and operational ones in order to harmonize your business model, organization and processes with the changes taking place.
WE’VE WORKED FOR
COLLABORATIONS
COLLABORATIONS
News on Augmented, Mixed and Virtual Reality
“Comunicazione Aumentata”: un Progetto di alternanza scuola-lavoro
Il rapido progresso delle tecnologie digitali sta profondamente trasformando la nostra Società nei diversi settori industriali e produttivi, commerciali, professionali, culturali, sociali e di indirizzo e governo. Il costante progresso del settore digitale e dei...
Gli HoloLens utilizzati per creare musei virtuali
Gli HoloLens, lo sappiamo, sono dispositivi molto versatili e sono stati utilizzati per realizzare statue e sculture virtuali e creare così un museo digitale. L’Armory Show di New York e la Pace Gallery’s Studio Drift di Amsterdam hanno collaborato insieme per creare...
Realtà virtuale: esplora il corpo e stampa in 3D
"Grazie alle nuove tecnologie presentate da GE Healthcare, divisione medicale di General Electric, al Congresso europeo di radiologia in corso a Vienna, la realtà medica potrebbe presto superare l'immaginazione degli appassionati di fantascienza. Si va dai viaggi...
Realtà aumentata già nel prossimo iPhone? Apple ingaggia 1.000 ingegneri
Non passa praticamente giorno senza qualche indiscrezione sui futuri piani di Apple. Stando a fonti vicine all'azienda di Cupertino, la Mela avrebbe ingaggiato 1.000 ingegneri che in Israele si starebbero dedicando a un progetto incentrato sulla realtà aumentata, da...
Microsoft rinomina Windows Holographic in Windows Mixed Reality
"Microsoft ha annunciato nelle scorse ore al Game Developers Conference 2017 (GDC) di San Francisco che il supporto alla "mixed reality" arriverà su tutte le versioni di Xbox One, con i primi kit di sviluppo che verranno spediti entro la fine del mese. È invece...
Augmented reality biofeedback could help reduce abnormalities in gait
CHICAGO — Augmented reality biofeedback could be an effective tool to reduce abnormalities in gait and could be used to provide telerehabilitation services to patients who may not have access to traditional clinics, according to a presenter at the American Academy of...
Bmw testa la realtà aumentata e lancia il salone virtuale 3D
Realtà aumentata, ossia vedere cose che... non ci sono! Non è il racconto di una malattia mentale ma il succo di quello che l'augmented reality può fare, una tecnologia che ha campi d'applicazione quasi infiniti. Inserire immagini, video, testi scritti e altro ancora...
Volvo: le auto passano ai raggi x con gli occhiali 3D Microsoft
La Casa svedese Volvo ha deciso di creare un team di sviluppo estremamente all'avanguardia, i tecnici prescelti saranno dotati di "superpoteri" grazie a una innovativa tecnologia 3D. La progettazione e lo sviluppo di nuovi modelli, secondo le ipotesi del costruttore,...
Raymarine, realtà aumentata con Go-2-Fish, l’App mobile
Andare a pesca con la realtà aumentata è ancora più facile. Raymarine presenta Go-2-Fish, la nuova versione della popolare App mobile Wi-Fish per Dragonfly, con la quale viene introdotta, per la prima volta nel settore nautico, la realtà aumentata. Grazie a questo...